As a Senior Environment Look Development Artist on Puss in Boots: The Last Wish, I led the early visual development of foliage, shaping both the artistic vision and technical approach. I collaborated to establish innovative workflows for creating painterly textures that defined the film's unique style. Additionally, I contributed to the development of new scattering tools and workflows, enhancing foliage placement and achieving painterly edge breakup for seamless integration within the environments.

The work you see below is a collection of stills from the many scenes and characters I worked on.